package creation_patterns.builder_pattern.product.computer;

public class Computer {
    private ICPU cpu;
    private IMainBoard IMainBoard;
    private IDisPlayer disPlayer;

    public ICPU getCpu() {
        return cpu;
    }

    public void setCpu(ICPU cpu) {
        this.cpu = cpu;
    }

    public IMainBoard getMainBoard() {
        return IMainBoard;
    }

    public void setMainBoard(IMainBoard IMainBoard) {
        this.IMainBoard = IMainBoard;
    }

    public IDisPlayer getDisPlayer() {
        return disPlayer;
    }

    public void setDisPlayer(IDisPlayer disPlayer) {
        this.disPlayer = disPlayer;
    }
}
